Creating custom monsters for your game can be both fun and incredibly tedious. A lot of the appeal of monsters in official sources comes from the art which is time consuming to make or find. Messing with stat blocks is also not a lot of fun as there are a lot of minor tweaks that aren't super important before you get to adding special abilities. This normally leads to just grabbing a close enough monster stat block and using that. The good news is now days we have a lot of tools you can leverage to make this process fast and easy.
- Homebrewery for general formatting tool
- Tetra-Cube for monster stat blocks
- midjourney for ai art creation tool
Monster Stat Block
## Scorched Skeleton
*Medium undead, lawful evil*
**Armor Class** :: 13 (armor scraps)
**Hit Points** :: 13 (2d8 + 4)
**Speed** :: 30 ft.
|14 (+2)|10 (+0)|15 (+2)|6 (-2)|8 (-1)|5 (-3)|
**Damage Vulnerabilities** :: bludgeoning
**Damage Resistances** :: poison
**Condition Immunities** :: exhaustion, poisoned
**Senses** :: darkvision 60 ft., passive Perception 9
**Languages** :: understands the languages it knew in life but can't speak
**Challenge** :: 1/4 (50 XP)
***Battleaxe.*** _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8 + 2) slashing damage, or 8 (1d10 + 2) slashing damage if using two hands.
***Burn.*** The Scorched Skeleton deals 2 fire damage against one creature that has hit it with a melee attack. To do so the Scorched Skeleton must not have been doused with water.
- Short Description
- Monster Origin
- Lore (history)
- Random Tables for encounters/attributes/activities
- Sample Encounter