Thursday, September 1, 2022

Umbral Coast

The Umbral Coast is overrun with undead and its once great city of Stormhaven has fallen. As one kingdom falls another rises as an orcish warband has settled near by the undead infested ruins and seeks to expand. Decide how the different factions in the warband will handle the undead of Stormhaven and what the future holds for them.

Suitable for 3-4 characters from level 5-6. Drag and drop point crawl location with story arc.

1 Pointcrawl Location

4 Dungeons

1 Town

1 Set of hooks and faction plot ideas

Get the PDF here




Saturday, July 30, 2022

Flora of the Northern Passage

This is a collection of plants for use in wilderness adventures. They would commonly be found in northern coastal regions. These plants can easily be used as an exploration option while traveling for players or as a down time activity. They also work well as set dressing for outside dungeons and towns. 


This is intended as an experiment with using AI generated art using Midjourney. If you like what the art adds let me know and I may look at including AI generated art in future project I am working on. 

Get the PDF here




Sunday, May 15, 2022

Endless Isles

 The endless isle’s stretch as far as the eye can see along an inland coast. The isles have been used for centuries by pirates raiding nearby kingdoms as a place to hide and secret away their treasure. Countless pirates and kingdoms have tried to control the isles and failed but currently the Night Hawk pirates hold dominion over the area from their flying ships.

Suitable for 3-4 characters from level 3-4. 

  • 1 Town
  • 1 Pointcrawl Location
  • 4 Dungeons

Get the PDF here




Sunday, May 8, 2022

Duskmire

Eternal night has risen over the territory of duskmire. As crops died the kingdom fell and a coven of vampires moved into to stabilize the area and save their food source. Using dark magic they make the plants grow but exact a blood tax on the people living there.

Suitable for 3-4 characters from level 5-10. Generally works best when you have other objectives you want to weave in between a larger story.

  • 1 Pointcrawl Location
  • 4 Dungeons
  • 1 Town
  • 1 Vampire Lair




Wednesday, January 26, 2022

Tahoma Wilderness Pointcrawl

Complete collection of Tahoma based one page adventures. Includes 13 point crawl locations with exploration rules, 10 factions to populate dungeons or other adventure locations, 12 dungeons that can be stocked with any enemy, and an assortment of setting information, towns, treasure, and player options.

This book is a collection of tools for running a modular sandbox adventure. Every single page was written and designed to be runnable as a standalone resource. This means you can use the entire book for your campaign or you can pick individual sections out and easily drop them into your game. The content is also designed with reusability in mind allowing you to restock locations on the map and dungeon encounters.

There are three chapters to this book covering a point crawl, factions, and dungeons. The point crawl has simple travel mechanics for a sandbox play experience and houses the factions and dungeons in the later chapters. The dungeons don't include monsters and are instead populated with encounters from the factions chapter allowing you to populate dungeons with whatever enemies you prefer. Finally the factions have simple encounters that are tied together and can be used to fill in any dungeon or just peppered into an adventure at any time.

This is a fairly large experiment for me and is based of Re-Running the Megadungeon by Justin Alexander which inspired me to try and write a modular mega dungeon that could be easily restocked and replayed. My play group isn't much for mega dungeons though and what I ended up with was a wilderness point crawl. Over the course of play testing this campaign I learned a lot and honed the idea into this book.




Sunday, January 19, 2020

60 adventures for most environments

This is a collection of 60 one page adventures. These adventures are intended for levels 1-15 and take 2-4 hours to complete depending on play speed. The intent is to provide easy to insert content into an existing campaign while traveling. The included environments are arctic, coast, desert, grassland, hills, forest, mountain, swamp, underground, underwater, urban, and the planes of fire, water, earth, air, chaos, order, dawn, and dusk.

I am currently working on a new project to create one page resources for my new campaign that can be easily plugged in and used for other campaigns. The setting is based on mount rainier and takes place in a laws adventure rich region around and under the dormant volcano. You can follow the content on my patreon page as its being worked on. When its done I will be releasing it for free here.

Downloadable File

Friday, June 1, 2018

16 Planar Adventures

This is a collection of 8 one page adventures using 8 different basic planes. These adventures are intended for levels 11-15 and take 2-4 hours to complete depending on play speed. The intent is to provide easy to insert content into an existing campaign while traveling. The included planes are Earth, Air, Fire, Water, Dawn (fae), Dusk (death), Order, and Chaos.

I am currently working on a new collection of adventures for the 11 different environment types for levels 11-15 which you can see on my patreon page as its being worked on. When its done I will be releasing it for free here.

Downloadable File